Marvel Rivals update adds custom colours and release time for Doctor Strange skin

Importance Score: 30 / 100 🔵

New Marvel Rivals Outfit Bundles and Doctor Strange Skin Arrive

Exciting additions are heading to Marvel Rivals this week with the launch of two new outfit bundles, headlined by a brand-new Doctor Strange skin. Players in the UK can anticipate the arrival of the Doctor Strange in the Multiverse of Madness Bundle and the Peni Parker – Yatsukahagi Bundle on April 18, with a release scheduled for 3am BST. Due to time zone differences, US-based fans can access the content on April 17 at 7pm PDT.

A detailed preview of the new Doctor Strange skin is available further below. The release timings were officially announced alongside the patch notes for the most recent Marvel Rivals game update.

Colour Customisation Feature Launched for Marvel Rivals Costumes

NetEase, the developer behind Marvel Rivals, has announced on the game’s official website that colour customisation options for character costumes are now live following the latest update.

“Venture into the store to apply vibrant colour variations to your favourite outfits!” NetEase stated. “Once purchased, colour selections can be effortlessly modified within the Costumes menu.”

In a post on X, NetEase further clarified that custom colour palettes for costumes will be priced at 600 Unstable Molecules. Players are required to own the base costume before unlocking colour customisation.

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“Initially, this feature will be accessible for a limited selection of costumes, with plans to broaden its availability to encompass more costumes over time.”

“Colour adjustments will dynamically affect Intro Animations, MVP displays, and Emotes,” the developer confirmed.

Players can anticipate expanded avenues for acquiring Unstable Molecules in Season 3. With Season 2 having commenced just last week, fans are looking at an extended wait for these additional acquisition methods.

The latest game update, detailed in the patch notes below, also addresses a camera perspective issue experienced upon respawning and introduces support for Razer Chroma RGB lighting technology and Razer Sensa HD Haptics.

Marvel Rivals Update: April 17 Patch Notes

General Fixes

  • Resolved a rare anomaly causing unusual camera behavior after player respawn.
  • Rectified an error where importing reticle settings occasionally displayed an incorrect character message.

Map and Mode Adjustments

  • Fixed multiple terrain-related problems that could lead to characters becoming trapped or clipping into unintended areas.

Hero-Specific Bug Resolutions

Wolverine

  • Claw-some Comeback: Addressed a problem where Wolverine’s Ultimate Ability would sometimes fail to complete correctly under unstable network conditions. Now, Wolverine can consistently unleash his full potential.
  • Fastball Fumble: Rectified an issue where Wolverine could lose directional control during the Fastball Special after repeated use. Directional accuracy has been improved for every throw.

Hulk (Bruce Banner)

  • Banner’s Hulk Smash Fix: Resolved a rare visual glitch that could occur when Bruce Banner transformed within terrain kill zones. The Hulk’s transformations will now maintain visual integrity in all environments.

The Thing

  • The Thing’s Rocky Report: Corrected an ability icon error in the KO Prompt when The Thing’s Ultimate Ability resulted in terrain eliminations. The prompt now accurately represents terrain-based KOs.

Adam Warlock

  • Spider-Island Resurrection Reboot: Fixed a bug where Adam Warlock could inadvertently resurrect teammates in out-of-bounds areas on Spider-Island maps. Resurrected teammates will now reliably return to playable areas.

PC Enhancements

Added compatibility for Razer Chroma RGB lighting technology and Razer Sensa HD Haptics.

  • Enhance your Marvel Rivals experience with Razer Sensa HD Haptics, offering over 600 unique effects triggered by character transformations, projectile impacts, spellcasting, and more.
  • Razer features can be enabled via the experimental feature settings in the Marvel Launcher. External Razer hardware is required for functionality.

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