Adios (XOne) Review | VGChartz

VGChartz’s Lee Mehr: “Designing a story – game or otherwise – around inevitability is not easy. A freshmen studio like Mischief does deserve props in that respect. It’s a special, surprisingly honest premise that could be a good candidate to examine in game schools. The key issue stems back to this question: what meaningful interaction can be incorporated to avoid this story being better served as a short story or stage play? Adios can only intermittently provide satisfactory answers. This humble farmer – for all his faults – deserved a better goodbye.”

source: gamezpot.com


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