Here is a Goldeneye 007 Remake in Unreal Engine 4 with Ray Tracing

Jin_Sakai31m ago(Edited 30m ago)

“Ray tracing the most expensive and eating GPU performance gimmick that not a single game needs, this short video is another example of that.“

Have you seen Minecraft with RT? It makes a massive difference. Certain games will obviously benefit more than others. DLSS also helps with the framerate. Hopefully AMD will have something similar.

source: gamezpot.com


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