Importance Score: 35 / 100 🔵
The Case Against Video Game Genres: A Call for Reevaluation
The classification of video game genres is fundamentally flawed and, arguably, beyond redemption. Critics contend that the conventional system of categorizing games is so broken it should be entirely discarded and replaced. Indeed, the discussion suggests we should abandon these labels altogether.
Inherent Subjectivity of Genre Classifications
This inherent flaw within video game genre classifications is not a recent issue. As subjective constructs of human categorization, all genre definitions are inherently arbitrary. The very act of labeling a game as a single ‘type’ is arguably illogical, given that art, including interactive entertainment, exists across a vast spectrum. Genre boundaries are invariably drawn subjectively, based on individual interpretations and preferences.
Historical Perspective on Genre Limitations
This inherent subjectivity has long been recognized. Approximately 15 years ago, there was a significant movement advocating for the complete abandonment of genre labels, as they were perceived as excessively restrictive and confusing to players and developers alike.