If you've captured them for a minute, monsters in Monster Hunter Wilds are legally allowed to leave

In Monster Hunter Wilds, you can capture monsters—which is the slightly more humane alternative to lunging at them like a feral dog the moment your handler says it’s OK to cut off all their tentacles and skin them for cool armour. Capturing involves laying down a pitfall or shock trap, then pelting the poor, wounded sod with tranq bombs when their health is low—which, depending on how much you’ve beaten the poor bugger, might actually be meaner.

Well, turns out, you’ve only tuckered out the monster for a minute maximum, as discovered on the game’s subreddit by a flabbergasted hunter as the Nu Udra, a giant squid and apex monster of the game’s third region, pops up from its power nap and slithers away like a director just called “cut!”

Fun fact: captured monsters just get up and leave within a minute of napping from r/MonsterHunter

source: gamezpot.com


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