I never get tired of Hitman: Blood Money's inventiveness

We’re digging into the PC Gamer archives to publish pieces from years gone by. This article was originally published in 2007.

There’s something on my mind. This being a Hitman retrospective, you might think that thing would be murder, but actually it’s puzzles. You see, it seems to me that each level of a Hitman game is essentially a giant, evolving puzzle.

source: gamezpot.com