Jason says, “Im disappointed. No, not in the fact that I didnt get a horror game despite how it dangles it in my face, but how worthless a lot of the game is. It caught my interest, and the hand signs were fun at first, but everything started to wear me down as the façade wore off. Its a shooter, and a hollow, unresponsive one at that. Its a scavenger hunt, but for a lot of things that dont actually matter and a pain for the one that actually does. And while I absolutely love the modern Japan city setting and the interesting world lore, it just misses every mark somehow by being functional and unique, yet merely serviceable at best. I can summarize this in a pretty simply statement: so close, yet so far.”

Ghostwire: Tokyo Review – Merely Serviceable at Best | Zyro-EG
source: gamezpot.com