Hideki Kamiya apologizes to Microsoft for Scalebound problems in new interview

In a chapter of the Kamiya Chronicles interview series by Cutscenes the Platinum Games director explains why Scalebound didn’t go the way it should’ve gone. During the interview he says sorry to Microsoft and the people who were looking forward to playing the game.

During the interview he says: “We weren’t experienced enough and couldn’t get over that wall, leading to what happened in the end.” and ”I’m sorry to Microsoft who had placed their trust in us as a business partner.”

source: gamezpot.com