SNES Classic Mini isn’t the only Super Nintendo console getting hacked

Much like the NES Mini before it, The SNES Classic was quickly taken apart after its launch last year.

This resulted in the console being hacked so that new games could be added to the existing library.

This led to the SNES Classic being able to host Rom titles from all kinds of different sources, although doing this runs the risk of bricking the console.

And now it appears other Super Nintendo compatible devices are getting the same treatment.

It’s been revealed that the recently released Analogue Super NT, has been hacked in much the same way.

The NT is a premium SNES hardware competitor to the SNES Classic, which has the added bonus of running cartridges.

It does, however, come with two pre-installed game, that of Super Turrican and Super Turrican 2.

“In 1993, Factor 5 finished developing the complete Super Turrican for SNES, a 6Mbit title. Unfortunately the game had to be cut down by 33% to 4Mbits.

“24 Years later, Super Turrican: Directors Cut is here – on the Super Nt. We’re thrilled to preserve this piece of Super Nintendo history and include Super Turrican – Directors Cut digitally on each system.”

According to the official site, The NT is compatible with the 2,200+ SNES and Super Famicom game cartridge library currently available.

The system also comes with an SD Card slot, which can be used to download firmware updates.

And by using the NT’s SD card slot, hackers have found a way of running Roms using new jailbreak firmware.

One of the main differences between the NT and its rivals is that it can upscale games into HD resolution.

The NT boasts HDMI 1080p/720p/480p support and has proved popular with fans who are looking to get more out their retro collection.

“The core functionality of the system is engineered directly into an Altera Cyclone V, a sophisticated FPGA,” the official Analogue site reveals.

“We spent thousands of hours engineering the system via FPGA for absolute accuracy. Unlike the knock off and emulation systems that riddle the market today, you’ll be experiencing the 16-bit era free of compromises.

“The Super Nt is designed to preserve video game history, with the respect it deserves.”

The Super NT’s latest Firmware update was recently released, with the latest patch notes and changes listed below:

  • Fixed RGB/color issues
  • Fixed Front Mission – Gun Hazard. This game did mid-frame HDMA enables and disables.
  • Fixed Ninja Warriors
  • Re-fixed the Mecha-robot Golf fix, this should fix several random crashes
  • Fixed Uniracers 2 player mode, where player 2 hovered above the track
  • Added individual RGB gamma sliders
  • Added “straight through” RGB when not using HQX scalers; this should fix the RGB issues some have had. These are under the “scanlines” menu
  • Linearized the brightness steps for the overall screen brightness (PPU reg 2100 bits 0-3)
  • Added limited RGB mode checkbox. This is under the “scalers” menu. Also now outputting “underscan” flags, and “IT content” flags which should force some monitors/TVs to disable overscan, and any filtering/processing (IT mode).
  • Super Powerpak fixed – check “use launch system timing” box under the hardware menu when using