Rainbow Six Siege operators update ahead of Blood Orchid release date

Ubisoft have now launched their new Season 3 Rainbow Six Siege operators on the PC test servers.

While the new content and updated featured were supposed to arrive in late August, Ubisoft decided to push back the launch for required testing.

September 5 is now the launch date for the new Rainbow Six Siege operators, although those without a season pass will have to wait a little longer for their own chance to grab them.

The three new Operators will be available to pass owners for free on day one, while everyone else will be able to purchase them in-game a week later. 

Ubisoft have already confirmed that the R6 Blood Orchid expansion will launch with new map, Theme Park, as well as a host of gameplay updates.

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The test is currently scheduled to end at 10:00am EDT on Friday, September 1st and currently includes these known Issues.

  • For the Scorpion EVO 3 A1, the muzzle flash is too far ahead of the weapon when a Flash Hider is equipped.
  • Players do not have sound if the drone is destroyed at the end of prep phase while trying to select a spawn point.
  • Smoke grenade prevents vaulting over windows under certain conditions.
  • The animation for Doc reloading leaves some objects floating.
  • Delay before being able to fire your weapon after switching from a gadget.
  • Drones are able to exploit a specific window on a map to jump into the walls.
  • On House, sound goes through between bathroom’s floor and hall ceiling if not completely destroyed.
  • On Consulate, there is no audio occlusion on Lobby ceiling.
  • Ying’s Blood Orchid headgear is missing its dark visor.
  • Lesion is able to clip through the map in a certain location on Kafe.

The Blood Orchid expansion is bringing two new defenders, Lesion from the Hong Kong CTU and Ela, a part of the Polish GROM unit. 

Lesion packs throwable Gu mines that deploy on the floor and stick any attacker who steps on them with a poison needle. 

Getting stuck causes visual distortion and does damage over time as the needle remains in your leg. 

Ela, meanwhile, is the second defender of the group and has access to Grzmot mines, proximity concussion mines that can be thrown and stuck to walls, ceilings, and floors. 

They detonate when an enemy gets close, stunning them, disrupting their hearing, and shaking up their view.

The attacker of the group is Ying, who has a trio of Candela devices at her disposal. 

Ying wears special glasses that make her immune to her own flashes, while her devices can be thrown like grenades.


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