Metal Eden Definitely Has The Vibes

Importance Score: 45 / 100 πŸ”΅


Exploring the Cyberpunk Depths of Metal Eden: A First-Hour Impression

Emerging into a metallic corridor, immediately beset by relentless cyborg adversaries that dissolve with each pull of the trigger, sets the stage for Metal Eden. A disembodied voice weaves a narrative of mortality, societal collapse, and a high-stakes heist that the player is seemingly integral to. Death is fleeting; each demise results in synthetic rebirth. Before the player stretches a vast, AI-controlled metropolis, a hyper-advanced and coldly efficient surveillance state, seemingly situated at the very edge of time. The initial hour of Metal Eden, the upcoming cyberpunk boomer shooter, evokes echoes of RoboCop and The Matrix, a blend that immediately captivates.

For those who watched The Game Awards 2024, the memory of a frenetic, neon-drenched trailer, initially mistaken by some for Bungie’s anticipated sci-fi shooter Marathon, may still be fresh. In reality, it heralded Metal Eden, the forthcoming cyberpunk boomer shooter developed by Reikon Games, the studio recognized for the visceral 2017 twin-stick shooter Ruiner. Slated for release on May 6 for both consoles and PC, a complimentary demo recently became available on PlayStation 5, offering an early glimpse into this new title.

Initial Gameplay and Style

Mirroring Reikon Games’ earlier indie title, Metal Eden unreservedly embraces a heavy metal aesthetic, unafraid to utilize stylish visuals and evocative terminology purely for their inherent coolness. However, in numerous aspects, it appears to be a significantly more expansive game, notably as a first-person shooter rendered in a 3D environment, showcasing the distinct visual fidelity of Unreal Engine 5. While the core mission structure and gameplay mechanics are functional, and accurately characterized as a fusion of Doom and Ghostrunner, the compelling world-building and distinctive style are the primary drivers for continued engagement.

A screenshot shows a city at daylight.
Screenshot: Reikon Games
A screenshot shows UI and skyboxes.
Screenshot: Reikon Games

Narrative and Setting

Players assume the role of Aska, an android tasked with infiltrating various installations and systems that underpin Mobius, a dystopian autonomous city suspended in the sky. Intriguingly, the inaugural mission draws its name from John Milton’s epic poem, Paradise Lost. The game’s interface includes striking sci-fi themed artwork. Combat fundamentally revolves around extracting enemy cores, which can then be utilized as explosive projectiles or consumed to grant beneficial enhancements. The pulsating synth soundtrack and streamlined level design effectively propel players forward, eager to uncover the next fragment of the game’s intriguing lore.

Atmospheric Immersion and Lingering Impression

Metal Eden excels at conjuring vivid, almost dreamlike imagery: a hyper-violent, yet strikingly vibrant demise of civilization wrought by intense heat, occurring long after artificial intelligence has spread throughout the cosmos and the division between technology and sentience has blurred. This rich and evocative backdrop serves as the arena for relentless combat against hordes of mechanized adversaries. While Metal Eden may not be a Game of the Year contender, it has demonstrably occupied considerable mental space even after a brief play session, akin to a persistent dream that proves difficult to dismiss.

A screenshot shows a mission splash screen.
Screenshot: Reikon Games
A screenshot shows a city above a planet.
Screenshot: Reikon Games

Concerns Regarding Depth and Longevity

However, skepticism remains regarding the overall cohesiveness of the complete run-and-gun experience. Initial encounters suggest a sense of superficiality and incompleteness. There appears to be a lack of enemy variety and diverse attack patterns, and despite the game’s rapid tempo, both the platforming segments and arena-based confrontations feel somewhat extended. It remains uncertain to what extent Reikon’s reported staff reductions from the previous year might have contributed to these aspects, or whether it is a consequence of prioritizing visual presentation, which exhibits a high degree of polish, particularly when juxtaposed with the more retro aesthetics prevalent in many of the meticulously crafted lo-fi boomer shooters seen recently.

Potential and Final Thoughts

A comprehensive, yet not excessively complex skill tree hints at compelling character build customization options as players progress further. Given the appropriate price point and play time, Metal Eden possesses the potential to be a memorable and impactful sci-fi shooter experience. There is certainly anticipation for the full release to fulfill the promise established by its captivating cyberpunk atmosphere and engaging initial gameplay.


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