My Excitement For The Switch 2 Is Dying By A Thousand Cuts

Importance Score: 45 / 100 🔵

The unveiling of the Nintendo Switch 2 has generated considerable buzz, but questions linger about its value proposition. While anticipating the arrival of the new console—the successor to the popular Nintendo Switch—concerns are emerging, particularly regarding the display technology and the pricing strategy for games. This analysis explores key aspects of the Switch 2 reveal, examining potential drawbacks such as the absence of an OLED screen, the cost of games, and the implementation of controversial Game-Key Cards.

Display Concerns: The Absence of OLED

While the performance of an LCD screen, as seen on devices like the ROG Ally X, is acknowledged, the decision to potentially forgo an OLED screen on the Nintendo Switch 2 raises eyebrows. The original Switch received an OLED upgrade, making a perceived step back for its successor seem incongruous. This is especially pertinent considering that enhanced versions of previous-generation games, such as Breath of the Wild, may incur additional costs.

Screenshot: Nintendo / Kotaku

The appeal of experiencing improved visuals in acclaimed titles like the Zelda series and Metroid Dread on the Switch 2 is undeniable. Many held off on fully engaging with these games, anticipating enhanced frame rates and resolutions on the new hardware. However, the potential combination of an LCD screen and separate upgrade charges for titles like Zelda prompts consideration of whether waiting for a possible future OLED iteration of the Switch 2 might be a more prudent approach.

Game Pricing and the Controversy of Game-Key Cards

The proposed pricing model for Nintendo Switch 2 games, with some titles reaching $80-$90, is drawing scrutiny. Furthermore, the introduction of Game-Key Cards for certain physical releases has sparked criticism. These cards, essentially plastic keys, require insertion into the console to authenticate game ownership via a remote server. This system is perceived as both environmentally wasteful and consumer-unfriendly.

While digital game distribution is an accepted model, particularly with successful platforms like Valve’s Steam, the Game-Key Card system presents a different proposition. The concern is not necessarily about digital exclusivity itself, but rather the perceived impermanence and impracticality of relying on physical plastic keys for game access, especially given the premium price point of both the console and individual games.

The establishment of a near-$100 price point for games on a $450 console raises questions about value and accessibility. The ephemeral nature of Game-Key Card authorization, dependent on server availability and physical plastic, contrasts with the substantial investment required from consumers.

Graphics Capabilities, DLSS, and Performance Expectations

The Nintendo Switch 2 boasts a 1080p screen with a 120Hz refresh rate. While the higher refresh rate is appealing, particularly for smoother gameplay, potential battery drain is a consideration. The console is slated to support graphically demanding games such as Cyberpunk 2077, Final Fantasy VII Remake, and upcoming AAA titles like Borderlands 4. However, the confirmed inclusion of DLSS (Deep Learning Super Sampling) technology tempers some of the initial enthusiasm.

Screenshot: CD Projekt Red / Nintendo / Kotaku

DLSS and Perceived Visual Quality

DLSS is a technology that utilizes artificial intelligence to render games at higher resolutions with reduced processing load. While proponents tout its efficiency, critics argue that DLSS can compromise visual fidelity, resulting in a blurry or less sharp image. Concerns exist that DLSS might be employed as a substitute for true game optimization, potentially sacrificing visual clarity. The subjective nature of perceived visual quality is acknowledged, but for some users, disabling DLSS on PC games demonstrably improves visual experience.

Ray Tracing and Portable Performance

The Switch 2’s purported ability to support ray tracing further complicates the performance discussion. While impressive on paper, attempting to replicate high-end PC graphical features on a portable console may lead to compromises in both visual quality and battery life. Experiences with other portable gaming devices, such as the Steam Deck, indicate a potential industry-wide challenge in balancing performance promises with the realities of mobile hardware.

Games like Final Fantasy VII Rebirth on other handheld platforms illustrate the dilemma: while technically playable, the actual experience may fall short of expectations. Defining what constitutes acceptable performance, particularly for premium-priced games on a relatively expensive console, remains a critical question.

Backwards Compatibility Concerns

Despite featuring a cartridge port identical to the original Nintendo Switch, the Nintendo Switch 2 will not offer universal backwards compatibility. This limitation raises questions about seamless transition for existing Switch game libraries.

Limited Compatibility and Game Library Transition

Reports indicate that over 120 original Nintendo Switch games may encounter compatibility issues or fail to launch on the Switch 2. Notably, this list includes prominent titles such as Doom Eternal and Fortnite. While Nintendo has stated that many original Switch games will function on the new console, the need to verify compatibility on a per-game basis introduces friction. This complicates the process of transferring existing game libraries and exploring older titles on the new hardware.

The situation evokes comparisons to the Xbox 360’s early backwards compatibility limitations, a precedent that is viewed with apprehension.


The Nintendo Switch 2 is poised for commercial success, with anticipated popular new titles and features like mouse mode for games such as Metroid Prime 4. However, factors such as game pricing, the potential strain of graphically intensive games on the hardware, and, notably, the absence of an OLED screen at its price point, contribute to a sense of hesitancy. These considerations warrant careful evaluation before committing to the new console.


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