Halo switching to Unreal Engine as studio weathers major layoffs, report says

Halo’s future is Unreal, according to Bloomberg reporter Jason Schreier. In an article published Tuesday, Schreier wrote that “late last year, when previous studio head Bonnie Ross and engine lead David Berger departed and Pierre Hintze took over, [developer 343 Industries] finally decided to pivot to Unreal.” The change is just one detail in a report that outlines the challenges 343 faced while developing Halo Infinite and the impact of Microsoft’s recent layoffs.

According to Schreier, at least 95 employees were laid off at 343, a number that Microsoft had not disclosed. The layoffs hit “dozens of veterans including top directors and contractors, upon which the studio heavily relies,” the report says. “Those temporary employees were given just a few days’ warning before their contracts came to an end, according to people familiar with the process.”

source: gamezpot.com