2023 will be a make-or-break year for Game Pass

2022 is the year I fell in love with Game Pass. As someone who coveted every major release since way before I started writing about games, being able to just check out a range of hot new games without fretting over the hole it might leave in my wallet is extremely liberating, especially now buying one big game is equivalent to six months of Game Pass subscription. Seeing something like Darktide or A Plague Tale land on Game Pass is always exciting, and finding a hidden gem while browsing the library is even better. Outside of games I’ve covered professionally, I’ve probably played more games through Game Pass this year than I have through Steam, which is wild.

Yes, issues of ownership still nag at the back of my mind, although between modern licensing agreements and the ephemeral nature of digital distribution, my hold over my gaming library is already pretty transient. In any case, for now, Game Pass is fantastic value for money. Its advantages aren’t exclusive to subscribers either. For developers who feature or actively make games for the service, it can provide welcome financial guarantees (opens in new tab) in a crowded and unpredictable market.

(Image credit: Fatshark)

In short, we stan Game Pass. Yet I am also concerned about how long the good times will roll. In October, it was reported that Game Pass had failed to hit its subscriber target for the second-year running. It wasn’t a narrow miss either. Microsoft’s predicted year-on-year growth rate for the service was 72.88% by June 2022. As of that date, the service had grown by just 28.07%. Worse, year-on-year growth has actually slowed compared to 2021, which saw revenue increase by 37.48%.

Growing pains

source: gamezpot.com