The eject button held all the power on the original Xbox

Orchard2h ago

I used to do the exact same, plus the old trays weren’t the fastest to open and close – much prefer the slot loaders we have today (plus we use disks less).

When I was working on 360 devkits, we would use the eject button all the time to exit the app and get back to the dev dashboard quickly since it was the fastest way if you didn’t have a debugger attached (e.g. when running many kits for multiplayer) – it even worked without a disk in the drive. The drives would die pretty darn quick when they were being opened and closed 50-100 times a day.

Fortunately, the drives were kinda useless anyway, since you’d normally use a test kit if you had burnt a disk, but it was a funny ‘hack’ none the less.

source: gamezpot.com