Tomb Raider: The Angel of Darkness, the game that almost killed the series

From 2010 to 2014 Richard Cobbett wrote Crapshoot, a column about rolling the dice to bring random obscure games back into the light. This week, Lara Croft faces her darkest hour in the platformer that almost killed its creators and put a legend on life support. But was it really that bad? (Yes.)

In the opening minutes of the Tomb Raider reboot, Lara Croft is half-drowned, beaten unconscious, burned, impaled, assaulted, almost killed multiple times, forced to clamber out of a cave in a way that would leave the average mortal without fingernails and left standing cold and hungry on an island designed with loving care to make the next couple of days a living hell both physically and mentally.