Minecraft 1.18 finally resurrects the experimental feel I loved 11 years ago

Minecraft 1.18 has arrived today, bringing with it giant changes to the way that worlds are generated. Caves & Cliffs part 2 has made Minecraft’s terrain dramatic. Mountains now stretch up into towering Frozen Peaks biomes the likes of which earlier versions never would have created. Massive caves are open along the surface, earthen maws ready to swallow you down to deepslate depths without warning. Entire mountains are hollow, filled with new Lush Cave interiors. Each new world I visit has landscapes that are dauntingly large, excessively strange, and ultimately fascinating in the way Minecraft was when I first played it.

Back in 2010, Minecraft was still in alpha. This was long before its blocky visuals became a popularly mimicked aesthetic, before the crafting survival frenzy that it inspired, and back before procedurally generated worlds became more common. In the early 2010’s, Minecraft was magical. Every time I started a fresh world, I was excited just to see what it was capable of creating.

source: gamezpot.com