You are a 6 months old sugar glider living an adventure in a post-apocalyptic world. Run, climb, hide, fight, glide… You will have to do everything to survive being mid of the food chain. AWAY has 2 game modes: STORY and EXPLORATION. While on Story Mode there is a chain of quests to complete, on Exploration mode, you fly around possessing different creatures and exploring the map.
There is a clear effort to make players feel they are in a National Geographic nature documentary. The music, narrator, and written script resemble something you would watch on the TV. But, the constant bugs, glitches, and performances issues won’t let you “transcend” from the state of “this is just a game”.