eSports Boxing Club has been on every boxing fan’s radar since it was announced. With small glimpses and teasers (and a gameplay reveal that has almost reached one million views), Steel City Interactive‘s independent boxing game has become a beacon of hope for boxing game fans and independent sports game development.
Now, the team has opened up about the process behind building such an ambitious sports game in a sport with no governing body. Speaking in the October issue of Edge magazine, Ash Habib, Steel City Interactive’s studio head, says that “over the last 18 months we’ve [the team] been going and speaking individually to the agents, the managers, the boxers, to try and get them into the game.”
source: gamezpot.com