Obsidian slows the pace of Grounded updates in favor of more 'meaningful' releases

It’s been almost a year since the Early Access release of Grounded, Obsidian’s Honey I Shrunk the Kids-style survival game, and since then the developer has kept up a monthly cadence of content releases. In an update posted today, however, the studio said it’s proving difficult to maintain that pace, and so it’s going to shift to larger but less frequent updates in the future.

“We are approaching the one-year mark from the Game Preview/Early Access launch and we still have so much that we want to do for the game,” Obsidian said. “Some of these larger features take time, and with a small team it’s difficult to release content every month while balancing larger tasks that need to get done to finish the game.”

source: gamezpot.com