Halo Infinite will support cross-progression and ultrawide monitors

When Halo Infinite launches on PC later this year it’ll have a lot of features people often request: cross-play with Xbox consoles, cross-progression, triple keybinds and support for both ultrawide and super ultrawide screens. In addition to all that, there will be a “wide variety of advanced graphics options” and more.

That’s according to a new blog post by Microsoft, which is all about making PC gamers feel happy and included. Given Microsoft’s platform-agnostic, service-oriented approach nowadays, it’s no surprise the company is putting a lot of effort into the PC version. In a separate post on Halo Waypoint there are some more granular details: field-of-vision will go up to 120, competitive modes will sort players by input type (so you won’t be facing mouse and keyboard players if you’re on a gamepad) and there won’t be any kernel-level anti-cheat.

source: gamezpot.com