The best Technomancer build in Outriders

If you’re looking for the best Outriders Technomancer build, you’ll need to be comfortable operating as your squad’s support character as you tame the troubled world of Enoch. This long-range, technologically-proficient path is the only one that can heal fellow team members, so they fulfil a vital support role.

That said, healing isn’t the only thing the Technomancer is good for. While the relative squishiness of this class means I wouldn’t recommend a solo playthrough with it, you can still deal decent damage and control the battlefield from afar on top of your role as a techie medic. If this sounds like the class for you, here’s everything you need to know about the Outriders Technomancer path, and a build based on the demo to get you started.

Skills

All Outriders Technomancer skills

  • Scrapnel: Throw a proximity device. The explosion deals damage and interrupts the skills of enemies caught within the blast radius (skill type: Ordnance, Interrupt).
  • Cryo Turret: Place an automated turret that deals damage and inflicts Freeze onto enemies. The turret’s health depletes slowly over time and when it takes damage (skill type: Gadget, Turret).
  • Pain Launcher: Place a missile launcher and bomb in the area in front of you. Each missile deals damage per hit and interrupts enemy skills (skill type: Ordnance, Interrupt).
  • Blighted Rounds: Fill your current weapon’s magazine with decay-infused bullets that inflict Toxic onto enemies. Enemies within a small radius of the main target also receive Toxic and 50 percent of the damage. The skill lasts until you reload or switch weapons (skill type: Decay).
  • Tool of Destruction: Conjure a rocket launcher that can interrupt enemies, or a minigun that deals damage per shot. The skill will remain active until all ammo is depleted or until you switch weapons (skill type: Ordnance, Interrupt).
  • Fixing Wave: Release your energy to restore 33 percent of health to all players and 50 percent of health to your turrets regardless of distance (skill type: Gadget, Heal).
  • Cold Snap: Drop a gadget to inflict Freeze onto all enemies within a large radius around you (skill type: Gadget).
  • Blighted Turret: Place an automated turret that deals damage and inflicts Toxic onto enemies. The turret’s health depletes slowly over time and when it takes damage (skill type: Decay).

Skill tree and class points

(Image credit: People Can Fly)

The Technomancer’s skill tree explained

source: gamezpot.com