Overwatch 2's roles may come with extra passive abilities

Blizzard is interested in adding a bit more complexity to the three core roles (tank, damage, and support) in Overwatch 2. The developer has always preferred to keep things simple for its competitive shooter (which is why you have three to four abilities instead of ten), and part of that is not including many invisible, passive abilities. That could change if a recent experiment called “role passives” pans out.

Role passives would essentially give small-scale benefits to every hero based on which role they are. Here are the examples shared by Blizzard during today’s behind-the-scenes video:

  • Tanks: Knockback reduction, decreased ult charge for damage dealt to them
  • Damage: Movement speed bonus
  • Support: Automatic healing (active after taking no damage for a period)
source: gamezpot.com