Tom from The Game Crater writes, “All Walls Must Fall had serious potential to be a mind-bending, time-shifting, techno-infused, XCOM clone, but unfortunately falls flat. The story is poorly told. Thus, it feels inconsequential. It’s repeated locations make an otherwise excellent combat system tiring and dull, and its inspired visuals are let down by poor visual fidelity. It’s a game with a lot of ambition and great ideas that have been unsuccessfully executed. Ultimately, I wish one wall had stayed up: the one that puts me very very far away from this mess.”
source: gamezpot.com