Cyberpunk 2077 staff knew how bad the bugs were before launch, report confirms

Earlier this week, CD Projekt co-founder Marcin Iwiński once again apologized for the state of Cyberpunk 2077, which has been buggy on PC, and very buggy on last-gen consoles. In that apology, Iwiński suggested that the scope of Cyberpunk 2077’s issues was not entirely known before release. We were skeptical of the claim, and in a new report from Bloomberg’s Jason Schreier, employees at the studio reject it.

Schreier says he interviewed “more than 20 current and former CD Projekt staff” for the report, and while COVID-19 did cause difficulties with communication and production—developers couldn’t work on console development kits in the office, for instance—the employees he spoke to say that external tests showed the problems, and the bugs were not the surprise Iwiński made them out to be when he said that testing didn’t show “a big part” of Cyberpunk’s problems.


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