Loot-driven games had a rough year

Remember Wolcen? At the start of 2020, the internet was abuzz with hype over this kickstarted action-RPG that was about to come out of Early Access. To many it looked like the next Path of Exile. And then it did come out, and it was buggy, the skills didn’t do what they said they did, its controls were unresponsive and the internet turned on it. Before launch its Steam reviews were 91 percent positive. Now, they’re 55 percent positive.

That marked the beginning of a rough year for loot-driven games. Action-RPGs, looter-shooters, and looter-slashers, which are apparently now a thing—games in every genre with rewards color-coded by rarity seemed to face harsher receptions than they used to.

(Image credit: Gearbox)

Look at Borderlands 3. This year it had five major DLC expansions, beginning with Moxxi’s Heist of the Handsome Jackpot in March, which wisely ignored the tedious characters introduced in Borderlands 3 to focus instead on the cast of previous games. That fan-pleasing move earned it Very Positive user reviews. But later expansions, even ones that similarly focused on fan-favorite characters, weren’t received as well. The next two are sitting at Mixed ratings, and the two after that Mostly Negative.

source: gamezpot.com