Resident Evil 8 PS4 Version Cancelled Due To Development Problems

RazzerRedux3m ago(Edited 1m ago)

Yep. And here we have the first example of a game where the importance of SSD is highlighted to the point that a non-SSD version had to be scrapped.

“load times because the game has you travelling through most of the Village and had a lot of load zones. Because there’s a bigger focus on exploration this would lead to the last-gen console versions having notable issues, and it was holding back how pretty they could make certain scenes”

Whoa! SSD allowed them to make it “prettier”?

source: gamezpot.com