Price: $29.17 - $27.50
(as of May 28,2020 18:10:25 UTC – Details)



Inspired by real world counter-terrorist organizations, Tom Clancys Rainbow Six Siege PS4 puts players in the middle of lethal close-quarters confrontations. For the first time in a Tom Clancys Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemys position. Tom Clancys Rainbow Six Siege gives players unprecedented control over their ability to fortify their position – by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more – or breach the enemies using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

Tom Clancys Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreals proprietary Realblast engine, Tom Clancys Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.

Key Features

Intense close-quarters confrontations, high lethality, tactics, team play, and explosive action are at the centre of the experience
The multiplayer gameplay of Rainbow Six Siege sets a new bar for intense firefights and expert strategy inRainbow Sixlegacy
Features sieges, a new style of assault in which enemies can transform their environments into strongholds to prevent breaches
Everything in the environment reacts realistically, dynamically, and uniquely based on ammo and explosives used by the players

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