I made a psychopath a noble and rescued drunk royalty in the new RimWorld expansion

I’ve been playing RimWorld for the better part of a decade now, since 2013, when it was an alpha you could only get from the developer’s website. Much of RimWorld’s success—as of 2018 it had sold a million copies—comes from its power as a story generator. It builds a procedural arc using an AI director that forces interesting outcomes and interwoven relationships. That arc is stapled to a greater backbone with a single goal: escape the RimWorld. There are a couple ways to do that, like trekking overland or building a new spaceship to escape. The new expansion, Royalty, adds a third escape path to RimWorld—with attendant increase in characters, technologies, and a slew of new quests based on them. The AI storyteller interweaves this new material seamlessly with the old.

Here’s the tale of how three crash survivors were marooned on an alien world, made their psychopath leader into space-empire nobility, and got hoodwinked into rescuing a terrible drunk who was far, far more useful than they realised.

In the Royalty expansion, the remnants of an ancient stellar empire have fled to the RimWorld. Where previously the only other inhabitants were regressed tribals, other scattered survivor factions and vicious pirates, there’s now a certain civilized air upon the backwater planet. While it was once immeasurably powerful, the shattered empire has lost its home worlds, but the remnants of its military fleet in orbit and its advanced technology make its members the top dogs on the rim. If you can make friends with them and rise through their ranks they might just help you get off this rock and give you sweet psychic powers to boot. This is the kind of stuff that has been implicit in RimWorld’s lore for years, but is just now appearing in the game proper.

(Image credit: Ludeon Studios)

After a space accident, colonists Onesan, Faina, Xiaohan, and their cat Mr. Boots crash-land on an unknown rimworld. They’re in the far south of the Sendor Forest at the crux of a dirt trading road and a river, just west of uninhabited White Sparrow Plateau and east of the sprawling desert of the Stingray Mountains. Mr. Boots is eaten by a bear a few days after landing.

source: gamezpot.com