Metro Exodus is the spiritual successor to Stalker we might never get

GOTY 2019

(Image credit: Future)

Accompanying our team-selected Game of the Year Awards for 2019, individual members of the PC Gamer team will each discuss one of their favorite games from the last 12 months. We’ll post a new personal pick, alongside our main awards, throughout the month of December.

I don’t think we’ll ever get a proper sequel to Stalker, the sandbox FPS set in a supernatural version of the Chernobyl disaster zone. Despite a few different games each claiming to be the true successor—even the original developers are working on a numbered sequel—I’m very skeptical that any will see the light of day. So imagine my surprise when I booted up Metro Exodus for the first time and, after a lengthy introduction, found the Stalker I had been yearning for.

Unlike the previous two Metro games, Metro Exodus ditches the claustrophobic tunnels of the Moscow subway system for the wide open expanses of rural Russia. Set in the aftermath of Metro: Last Light, Artyom discovers that humanity has survived the nuclear apocalypse and sets out with a group of soldiers to find more survivors. Cue what is one of my favorite singleplayer campaigns of the last few years—an odyssey through wetlands, deserts, and lush forests to find whatever remains of civilization.

Exodus elegantly distills what makes Stalker tense and intriguing into something much more palatable.

source: gamezpot.com