What will the gaming industry look like in 2025?

Video games have now become a fundamental part of our day to day lives. Visit https://top-canadiancasinos.com/free-slots to download option on various online stores allows gamers to instantly download and play games of their choice. With new and innovative technologies, the video games market could become a $300 billion industry by 2025.

Cloud gaming is creating a new buzz

Cloud gaming has created a significant buzz in the gaming sector throughout the last decade. The gaming PCs or consoles will be replaced by the powerful graphics hardware. Cloud gaming will allow gamers to play games on almost any device. You could also buy a cheap streaming box that works with your TV or home networks. The technology would allow games to become more platform-independent. Manufacturers could also integrate support for cloud gaming services into their TV sets. Any TV with the right controller and software could support video games without the need for any additional boxes. Cloud gaming would eliminate the need for downloading games. As the server already has the game installed, you can start playing the game instantly.

Evolution of controllers will make games ultra-intuitive

Controllers have evolved a lot since the introduction of Spacewar, arguably the first video game. Higher resolution cameras and improved software will make human emotions and facial expression visible to a console. Voice controls are improving at a faster rate and by 2025, they will allow deep levels of player and character dialogue. Neural inputs such as Muse and Neurosky will allow players to control the game with their thoughts. As handheld controls allow for very fast and simple control of complex commands, they will continue to be the primary interface for console and mobile gaming. But the introduction of new modes of input will provide a much more immersive experience.

Gaming industry embraces facial recognition

A computer algorithm that can tell your emotion would be a boon to the gaming industry. When facial expressions are applied to the gaming system, the experience becomes more vivid, interactive and attractive. The facial recognition feature will scan and create facial expressions with the help of 3D technology.

The technology can also be used to verify the age of the players. China’s biggest game publisher Tencent has already started using this technology. It uses facial recognition software to identify players. It identities and limit the playtime for gamers who are under the age of 18. Gamers under the age of 18 are limited for 2 hours of gameplay, while those under the age of 12 are limited to one hour of playtime.

It’s a mixed road ahead

While some experts predict that the gaming industry will undergo a tremendous change, many say that most aspects of the industry will remain the same. Many gamers expect the PC to be more dominant than it is now.

“It seems to me that PC games will still be dominant for a long time. At least as long as we use personal computers to work,” says Celia Hodent, former head of UX at Epic games.