Obsidian will need to 're-examine the entire format' of Pillars of Eternity before making a third game

In 2019, the name Obsidian has been inseparable from the studio’s newly released action RPG The Outer Worlds. Many of us have made the unavoidable comparison to the studio’s early work on Fallout: New Vegas and have called it a return to form. On Friday, Obsidian’s studio design director Josh Sawyer answered a question on Tumblr regarding a return to the studio’s other RPG series. 

“Will there be a Pillars 3?” asks a user on Sawyer’s profile. The answer is complicated but the short version is that Sawyer, and likely Obsidian by extension, simply don’t know yet. Despite acting as one of the leaders in what has felt like a resurgence in the popularity of classic RPGs alongside studios like Larian and ZA/UM, Obsidian’s Pillars of Eternity 2: Deadfire faced “relatively low sales” according to Sawyer’s post. 

Pillars of Eternity 2: Deadfire

(Image credit: Obsidian Entertainment)

Sawyer throws out a few possible explanations that we can imagine have already been discussed at length internally. “Is it because the first game satisfied the existing need and the audience just wasn’t interested in the second?  Is it because awareness was lower for the sequel?  Is it because despite the strong reviews and the strong sales for the first game, people didn’t ‘really’ like it?”

source: gamezpot.com