The Division 2 Title Update 4 patch revealed after server downtime on PS4, Xbox One

UPDATE 2: The Division 2 server maintenance is over, and the full list of patch notes have been revealed.

This article has been updated with the Title Update 4 patch notes below.

UPDATE: The Division 2 server maintenance has been extended, as Ubisoft puts the finishing touches on Title Update 4.

“We’re still working on the servers right now,” reads an Ubisoft tweet. “Maintenance will take a little longer than scheduled. We currently don’t have an ETA but we’ll give you an update asap.”

ORIGINAL: The Division 2 is offline for server maintenance, as Ubisoft releases Title Update 4.

The new Division 2 update adds the Gunner class, which can be unlocked by completing a Special Field Research assignment.

The Gunner is said to employ new tactics like the Banshee special and Riot Foam grenades.

According to the early patch notes, new UI elements are also inbound, while ammo will be easier to track.

Of course, the new update won’t be playable until after server downtime, which lasts for three hours.

The game is offline from 8.30am UK time, and will come back online from maintenance at 11.30am BST.

“The servers will shut down for maintenance Tuesday, June 18th 09:30 AM CEST / 03:30 AM EDT / 12:30 AM PDT,” Ubisoft explains. “Estimated downtime is approximately 3 hours.

“We will be deploying Title Update 4 during this maintenance. Patch notes will become available during the downtime.”

New specialization: Gunner

• Introducing the first post-launch Specialization! The Gunner is equipped with a powerful minigun and will serve as the vanguard for SHD agents.

Special Field Research

• To unlock the Specialization when Title Update 4 hits the live servers, you’ll be tasked to complete five stages of in-game challenges!

• Year One Pass owners will unlock the Specialization immediately but will also be able to go on a Special Field Research, unlocking unique cosmetic rewards!

Clans

• Changed Clan Weekly Projects to be easier to complete for smaller clans.

• Reduced CXP requirements for each tier of Clan Cache.

• Invites and join requests that have not been responded to within 28 days will automatically be removed from the clan inbox.

• Added last online status to show when clan members were last active.

• Added a weekly reset timer the clan progression menu, giving a clear indicator on when you will be able to collect your cache.

• Added indicators for members already in a group, and how many free spaces are available on the clan roster page.

• Added a new “Keyword” section in the clan details, allowing players to choose from a list of predefined words to describe their clan.

• Added “Keyword” search functionality when looking for a clan.

• The clan member who earns the top distinction of the week will receive a medal icon over their name in the clan roster.

• Clan insignia is now visible when using photo mode

Mods

• Generic Protocol Mod and Generic System Mod can no longer be equipped in High-End, Gear Set and Exotic items.

• You will still be able to equip them in lower quality items.

• All other mods can be equipped in slots matching their type (Offense, Defense, Utility).

Missions

• Roosevelt Island

• Shipping containers containing virus samples will now be easier to spot.

Projects

• Specific talents requirements for project donations has been removed.

• Replica/crafted items requirement for project donations has been removed.

• Added World Tier 5 requirements for some projects.

• Increased rewards for most projects.

Specializations

• All Specializations have received a talent tree rework.

NPCs

• Removed “bulletproof” backpacks from NPCs that would block all incoming damage.

• Decreased acceleration of NPCs when repositioning in cover.

• Enabled Engineer archetype NPCs to setup Turrets on the ground if no valid cover position exists.

• Fixed various issues with Controller archetype NPCs getting stuck or being unresponsive in certain situations.

• NPCs can’t be suppressed when deploying a Drone.

UI

• Removed redundant “!” for new items shown in Cache Content in Proficiency Caches.

• Apparel Caches should now only display a “!” in the UI when a key is acquired and once the key has been seen should disappear.

• There’s now a timer that shows the cooldown before being able to kick a player from a group.

Skills

• Further improved the Reviver Hive which should result in it more reliably reviving downed agents.

Assault Drone

• After killing its current target, the Assault Drone will now attack the enemy the player is currently shooting. If no target is being shot, it will attack the closest enemy to its owner instead.

Exotics

• New Exotic Holster: Dodgy City Gunslinger’s Holster

Talents

• Rooted

• The talent description now states the intended cooldown of 60 seconds.

Commendations

• Further improved Discovery Merits to allow loot boxes opened by other players count towards every group member’s progress.

Dark Zone

• Players can now go Rogue in the Occupied Dark Zone. Dealing damage to other Agents (outside of your group) will cause the player to disavow The Division.

• There is no grey Rogue in the ODZ. Damaging other Agents is the only way to go Rogue in the ODZ.

• Additional Manhunt ranks have been added to the ODZ. Players still have to clear their bounties at SHD terminals, but additional rewards are available to players who clear (or claim) a high rank bounty.

• Manhunt ranks are now infinite in the ODZ. Killing other Agents increases the player’s Manhunt rank, along with their Dark Zone XP rewards on a successful bounty clear. Compete on a new leaderboard for the highest ODZ Manhunt rank!

PvP

• Rifle PvP damage modifier increased to 1.7.

• Shotgun PvP damage modifier increased to 1.65.

source: express.co.uk