After a period of speculation and leaks, Watch Dogs Legion has finally been properly revealed on-stage at the Ubisoft E3 2019 conference. Set in post-Brexit London, Legion doesn’t star any on protagonist, but instead allows players to assume control of any NPC in the world.

Ubi shared a solid chunk of gameplay during Ubi’s conference. We also went hands-on with Watch Dogs Legion and came away massively impressed. You can read our impressions below.

What is Watch Dogs Legion’s release date?

At E3 2019, Ubisoft announced that Watch Dogs Legion is releasing on March 6, 2020 for PC, Xbox One, PS4, and even Google Stadia.

Enjoy this 10 minute Watch Dogs Legion gameplay demo 

Watch Dogs Legion is set in post-Brexit London

Real-life London is already known for its heavy use of surveillance technology. Watch Dogs Legion’s post-Brexit London is a whole new level of tech dystopia. Drones are now heavily integrated into society, some of which are basically flying cops, equipped with weapons and scanning for troublemakers at all times. A new private security company, Albion, has gained influence across the city. Blume, the evil tech super company from the last two games, still appears to be pulling the strings behind the scenes.

Watch Dogs Legion lets you recruit and play as any NPC in the game

That’s a big claim, but Watch Dogs Legion is an ambitious game. There is no one protagonist in Legion. Cutscenes, story beats, and dialogue will all change depending on the DedSec member you’re currently playing as. Each character has a host of different attributes that affect their playstyle. Scanning a random citizen might reveal that their background makes them better at non-lethal takedowns or hacking drones. But you can’t just hit a button and recruit them right away—you have to sway them to your side, convince them DedSec is worth risking their life.

Samuel went hands-on with Watch Dogs Legion and came away impressed with how deep the recruitment system goes. “I recruited a person, watched her liberate Camden Market from goons (and put Abe Welch in the hospital), then saw her get double crossed and shot dead in front of a massive security force. I was a little bit attached. The game’s big idea is working.”

NPCs aren’t only a set of stats, though. For instance, killing a man on the street will cause his family to resent DedSec, which affects your chances of recruiting them. In Samuel’s hands-on, he accidentally put a man in the hospital, hacked the hospital to pay for his treatment, and then ingratiated them to DedSec’s cause.

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There are three classes for DedSec agents: Enforcer, Infiltrator, and Hacker

After recruiting a new citizen to join DedSec, you can assign them one of three classes: Enforcer, Infiltrator, and Hacker. They can all perform the same basic combat and stealth, though as we saw with grandma Helen, physical attributes can effect their combat capability. As for what separates each class, it mostly comes down to extra perks:


Enforcers are the combat-focused class. They can equip explosive rounds on their weapons and plant sticky mines. 


Infiltrators are the hands-on stealthy type. They excel at general sneakiness, have more melee options, and come with an especially useful ability. They can activate an “AR cloak” that essentially renders you invisible to guards for a short time. Ubisoft is explaining this bit of witchcraft by tapping into the neural implants that all London citizens have. You’re hacking people’s eyes, which isn’t terrifying at all.


Hackers are also stealthy, but prefer to let drones do the sneaking for them. They have access to the spider drone (highlighted heavily in E3 footage) that combines the low profile of Watch Dogs 2’s drones with a mounted turret that lets it fight back. It can even perform melee takedowns.

In some ways, the three classes divvy up the abilities that Aiden and Marcus from previous Watch Dogs games used to have all on their own. This will no-doubt give every DedSec member more of a unique identity and encourage players to try out different play styles.

Watch Dogs Legion’s singleplayer has 5 ‘main storylines’ over 60 missions

No other details were given for what this means, but its reminiscent of Watch Dogs 2’s progression. Every mission was a single step towards completing a larger operation. Since there’s no one protagonist in Legion, Ubisoft might be using this opportunity to tell five shorter stories instead of one larger one.

Multiplayer will return in Watch Dogs Legion

Ubisoft hasn’t shared any details on Watch Dogs Legion’s multiplayer, but it did describe the singleplayer experience as the “springboard” into multiplayer.

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What are Watch Dog’s Legion’s non-lethal options?

Despite Legion’s E3 2019 demo presentation being full of guns and murder, Watch Dogs Legion will have more non-lethal options than ever before. According to Ubisoft, at least half of the game’s weapons are non-lethal. That’s a big step up from Watch Dogs 2, where your only choices were a stun gun and paintball rifle.

We got a glance at a few of those non-lethal options in Ubi’s trailers and demo. The granny infiltrator Helen took out a baddie with a stun gun, and another trailer shows what looks like a stun shotgun. What we didn’t see was the return of Marcus’ neat DIY 8 ball melee tool.

But can you complete Watch Dogs Legion without killing anyone? Similar to Watch Dogs 2, there will be moments in Legion where the game expects you to end a life. You can still use non-lethal weapons to take them down, but it’ll basically treat that scenario the same as killing them. It was a bit awkward in 2, but it at least didn’t force you to shed blood.



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