Reliving D-Day Through Augmented Reality

The
National Museum of the US Air Force in Dayton, Ohio, is
honoring the exploits and sacrifices of the Greatest Generation in a
new augmented reality exhibit “D-Day: Freedom from Above.” This
AR experience commemorates the 75th anniversary of the Normandy
landings, which helped liberate France and Western Europe from the
Nazis and lead to the Allied victory in the Second World War.

The 3,500 square foot exhibit premiered on May 13 and will run through
the end of 2019. It focuses on the D-Day missions of the 82nd and
101st Airborne divisions landings in Normandy, and the air assault on
Sainte-Mre-glise, the first French town to be liberated by Allies.


D-DayFreedom From Above exhibit

The D-Day Freedom From Above exhibit will run through the end of 2019.


The limited-run AR experience took France-based
Histovery nine months
to develop. The Dayton exhibit may be temporary, but a
similar exhibit already has become a fixture at the Airborne Museum in
Sainte-Mre-glise, where it provides context for the
paratrooper operations and virtually “transports” the user to nearby
locations as they were 75 years ago.

“This became a new goal thanks to the partnership initiated by the Air
Force Museum Foundation for the National Museum of the United States
Air Force,” said Bruno de Sa Moreira, CEO of Histovery.

“This innovative concept came out also because of the 75th
anniversary, and became a reality thanks to our American partners,” de
Sa Moreira told TechNewsWorld.

It is the latest exhibit that the AR technology firm has
created for several museums in France. Other exhibits currently are on display at the
Pope’s Palace in Avignon, the Royal Palace of Amboise, the Dungeon of
Loches, and the Residence of William the Conqueror.

By using a HistoPad — a Samsung tablet device running Histovery’s proprietary
software — visitors can get a digital experience that complements the artifacts in the various museums.


D-DayMuseum HistoPad AR

The HistoPad creates an immersing experience and allows visitors to interact with AR objects.


Since not everyone can travel to France, the decision was made to bring
“D-Day: Freedom from Above” to the United States for the 75th
anniversary of D-Day.

“This is the first time that a Histovery experience has been provided
outside of France,” said Marie Angoulvant, lead graphic artist at
Histovery.

“This experience plays off the National Museum of the US Air Force’s collection,” she told TechNewsWorld.

The National Museum of the US Air Force is openly daily to the public free of charge. There is a US$5 charge for the “D-Day: Freedom from Above” exhibit.

Augmenting the Experience

The National Museum of the US Air Force is the
largest and oldest military aviation museum in the world. It also was the first museum devoted to one of the United States military’s
service branches — actually predating the foundation of the USAF. It
is home to more than 300 aircraft, including the
B-17 Memphis Belle and the B-29 bomber Bockscar, which dropped the atomic bomb on Nagasaki and helped end World War II.

A section in the museum’s World War II gallery devoted to
the D-Day landing includes various equipment and uniforms, as
well as an actual Douglas C-47 Skytrain transport aircraft, which was
used to deliver paratroopers to France and to tow gliders.


D-DayMuseum 360-degree view of the cockpit of a C-47 transport plane in AR

AR can allow visitors to see parts of the National Museum of the United States Air Force’s collection in ways not normally possible. In this case they can see a 360-degree view of the cockpit of a C-47 transport plane.


“D-Day: Freedom from Above” builds on those exhibits, creating a
less static presentation. Via the HistoPad users can experience a
pre-mission briefing, see the equipment carried by each paratrooper,
take part in a flight on a C-47 transport aircraft, and jump into
action in Nazi-occupied France.


D-DayMuseum HistoPad Normandy Invasion

From the HistoPad visitors are taken back to England to prepare for the invasion of Normandy on June 6, 1944.


The exhibit features 12 physical panels that guide users through the
experience, allowing them to manipulate various 3D virtual relics, view
unpublished photographs, interact with animated maps, and get a hands-on perspective of the history.

“The average user spends about 45 minutes going through the
presentation,” noted Angoulvant.

Since opening last month, the exhibit already has become a popular attraction
for visitors to the museum.

“We believe it is a new way to way to connect with the younger
generation that only knows about D-Day from movies, TV and games, and
they are the ones that have tended to stay the longest,” said
Angoulvant.

However, it isn’t just kids who are finding the HistoPad tablet to be
an enticing way to take in history.

“We have found that veterans have been touched by it,” Angoulvant added.

AR Normandy

“D-Day: Freedom from Above” isn’t the first AR experience built around
“Operation Overlord,” the codename for the Battle of Normandy.

France-based 44 Screens in 2013 released “Arromanches 44,” an
application designed to commemorate the 70th anniversary of
the Normandy landings. It includes a reconstruction of the Port of
Arromanches as it looked back in 1944 (pictured above) complete with an animated
panoramic view of the harbor, and it offers an AR view of the Canadian
landings at Juno Beach.

Spokane-based Gravity Jack, which creates AR and virtual reality
presentation and tools, also developed its own app from the ground up
to commemorate the Greatest Generation in the classroom. The “D-Day:
June 6, 1944” app combines a multimedia experience with cinematic sound
and animation, and works off a classroom map to walk users through the
Normandy invasion.

It offers presentations on the landings, battles and equipment.
Gravity Jack teamed up with The Greatest Generation Foundation and
traveled to Normandy to record video, gather historical information,
and even get firsthand accounts from veterans. All of this data is
combined in a free app that runs on iOS and Android devices.

Creating the “D-Day: June 6, 1944” app took Gravity Jack about 12 weeks,
but what was more difficult “was convincing “old school thinkers”
to “think outside the box,” said Jennifer Richey, cofounder of
Gravity Jack.

“One of the problems thus far with new technology is that companies —
and museums which still run like companies — are reluctant to spend
money on things they don’t know,” she told TechNewsWorld.

Gravity Jack proved AR could bring history to life in a
new way when the company worked with The Tank Museum in Bovington,
England, and Wargaming, the game development studio behind “World of
Tanks.” That technology utilized Microsoft HoloLens and Google’s Tango
app to create a 3D replica of the infamous Sturmtiger tank that could
roll through the wall and park itself beside actual physical tanks in
the museum.

Beyond the Beachhead

It isn’t just D-Day or even World War II in general that has been
getting the AR treatment. In addition to the AR
experiences installed in several museums throughout France, Histovery has developed
exhibits for other institutions. The National Museum of Singapore and the
Smithsonian National Museum of Natural History in Washington also have embraced
this technology.

At the Kennedy Space Center in Florida, as part of the “Heroes and
Legends” exhibit, AR can be used to insert a hologram of astronaut Gene
Cernan over his actual Gemini 9 space capsule and digitally create the
historic spacewalk, the second in human history. Cernan’s spacesuit
overheated and his visor fogged up, and the AR app allows visitors to
experience this “spacewalk from hell.”

For those who want less drama but still desire an immersing experience,
a new app dubbed “England’s Historic Cities” was released last year. It
utilizes AR as a way for tourists to interact with heritage sites
across the country. The app works with dozens of different locations, from
Hadrian’s Wall and Durham Cathedral in the north of the country to
Salisbury Cathedral in the south.

There is the question of whether this technology might take away from
the actual artifacts in a museum.

“That may be an issue with some visitors, but museums aren’t the only
places being challenged by technological distractions,” said Charles
King, principal analyst at Pund-IT.

“Hopefully, AR and other new features will help inspire people to put
down their phones and be entertained, educated and inspired by museum
exhibitions,” he told TechNewsWorld.

New Way to Present the Past

AR technology is just the latest way to make the past come
alive. It is especially appealing to younger museum visitors, who have grown
up with smartphones and other devices. AR tablets and apps can help
connect them with the past.

“We see AR as a new way to learn and digest information,” said Gravity
Jack’s Ritchey.

“You can take a class on history and take notes, and you can listen to
recordings and watch video, but this medium takes it a step further,”
she added.

“With our ‘D-Day: June 6, 1944’ app you can hold up your phone, see the
ships and paratroopers — as well as the bombs drop — and this lesson is many
times more engaging than just reading about D-Day,” suggested Ritchey.

AR and related technologies could be the logical next step for all types of museums to engage with visitors.

“Museums have long been places for research and education, but over the
past couple of decades, educational activities have incorporated
increasingly sophisticated features,” observed King.

“Those include audio/video presentations, on-site performances by
actors, recorded narrations, and smartphone apps for ‘self-guided’
tours and interactive exhibits and features. These are especially
popular at science and technology museums,” he said.

“Some might see this as mere entertainment, but I believe it has more
to do with engaging modern audiences on terms they understand and
enjoy,” added King.

Museums could be just scratching the surface of what
eventually will become commonplace, largely because the technologies
involved are still emerging.

“The Smithsonian features holograms of famous people — astronauts Buzz
Aldrin leading a tour of Mars, and
Mae Jemison, the first woman of
color to go into space, touring the space shuttle Enterprise,” said
King.

“Other museums are using AR to allow visitors to delve more
deeply into specific subjects, like the San Francisco MOMA’s AR
gallery of the works of painter Rene Magritte,” he continued. “Since most museums
exhibit only a tiny fraction of their holdings at any given time, they
have a lot of material and information to work with.”


Peter Suciu has been an ECT News Network reporter since 2012. His areas of focus include cybersecurity, mobile phones, displays, streaming media, pay TV and autonomous vehicles. He has written and edited for numerous publications and websites, including Newsweek, Wired and FoxNews.com.
Email Peter.

source: technewsworld.com