The disturbing subtext that runs throughout 'Avengers: Endgame'

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By Noah Berlatsky

About halfway through “Avengers: Endgame,” War Machine (Don Cheadle) asks his fellow heroes why they can’t just go back in time, find their evil antagonist Thanos when he was a baby and strangle him. It’s the hoary baby Hitler moral puzzle: If you had a time machine, would it be right to murder the innocent infant to prevent him growing into the monster he’ll become?

The film is completely uninterested in this ethical dilemma; but it’s not an accident that it comes up. “Avengers: Endgame” is a machine designed to turn atrocity and genocide into an entertaining game. It’s kind of fun. But it also makes you wonder what it says about us that we want to have fun in this way.

(Spoilers below)

“Avengers: Endgame” is a machine designed to turn atrocity and genocide into an entertaining game.

At the end of last year’s “Avengers: Infinity War,” as most filmgoers will remember, the giant purple prune-like villain Thanos used the so-called Infinity Stones to turn half the living creatures in the universe into dust in order to conserve ecological resources (yes, everyone knows it doesn’t make any sense.) Among the dead were a number of major Marvel Cinematic Universe characters: Spider-Man (Tom Holland), Black Panther (Chadwick Boseman), Dr. Strange (Benedict Cumberbatch) and so on. “Endgame” takes place five years later, as the heroes realize they can potentially travel into the past and undo Thanos’ victory by collecting the Infinity Stones and using their power for good.

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There are, then, really two parallel stories in “Endgame.”

The first is about the aftermath of the single worst genocide in the history of the planet. Billions and billions of people have died; it’s a catastrophe of overwhelming horror, terror and grief.

And then the second story is a wacky, old-school video game plot where you try to collect the stones to win.

The two storylines are connected, of course. Specifically, the atrocity is supposed to give emotional depth to the nonsense adventure plot. The characters are motivated by losing loved ones, or by a general sense of guilt and failure at letting Thanos commit genocide. Some turn to alcohol, some to vigilantism. You see empty streets; a boy on a bicycle glances over his shoulder with a look of bitterness, anger and cynicism; an average citizen talks about weeping on a date. You see memorials with lists of names.

But while tragedy is evoked, it isn’t exactly depicted. The film’s three-hour runtime doesn’t include a lot of meditation on what would actually happen if half the earth’s population was destroyed — it’s a superhero movie, not speculative science fiction. Nor does “Endgame” try to piece together fragmented meaning in the face of an absurd reality. No one who goes to an action movie wants to see “Waiting for Godot.”

The movie acknowledges as much with an insouciant wink. The heroes go galloping back through time, revisiting the scenes and plots of a number of earlier MCU films. This functions as a special reward for folks who binged the entire series before showing up for the final installment (how else could you remember the plot of “Thor: Dark World”?)

source: nbcnews.com