After years of hyping this game up as THE BEST XBOX ONE EXPERIENCE we finally have Crackdown 3 but it doesn’t quite play the way we were promised. Let’s dig into the good, the bad, and the ugly of Crackdown 3 in my review!
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“EDM Detection Mode” Kevin MacLeod (incompetech.com)
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Crackdown 3 is an action-adventure video game for Microsoft Windows and Xbox One with development headed by developer Sumo Digital and published by Xbox Game Studios. It continues the series nine years after the release of 2010’s Xbox 360 video game Crackdown 2. Originally set to be released in 2016, the game was delayed a number of times. The game was released on 15 February 2019 and received mixed reviews from critics. At release, it is also available to play at no additional cost to Xbox Game Pass subscribers. Crackdown 3 retains the core gameplay of Crackdown and Crackdown 2, featuring a number of different organizations controlling the city of New Providence that players need to take down by killing their bosses and Kingpins, destroying their facilities, and destabilizing their infrastructures. Players can use a variety of weapons to achieve this end, from guns to grenades to rocket launchers, as well as their own physical power. Players can also drive any vehicle found in-game. The game features the “Skills for Kills” system as found in previous games, in which killing enemies with different tools and finding pickups hidden throughout the city award the player with orbs, which increase the player’s core skills – agility, firearms, strength, explosives, and driving.
Crackdown 3 includes a new system known as “Gangs Bite Back”, in which a boss’s or a Kingpin’s attention can be drawn to the player upon destroying locations and elements that they specialize in. Gang members can retaliate for these actions at any time and in any place. If enough retaliations are beaten back, the bosses and Kingpins can come for the player personally. Another new element is the inclusion of destructible environments in a competitive multiplayer mode, Wrecking Zone, in which the entire city is destructible.