Path of Exile PS4 release date: When is Path of Exile out on the PlayStation 4?

Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. Path of Exile is designed around a strong online item economy, complex characters and competitive PvP. The game is completely free and developer Grinding Gear Games has promised Path of Exile will never be “pay to win”.

In bad news for gamers, the PS4 edition of Path of Exile will not be ready in time for Christmas as planned.

Grinding Gear Games apologised for the delay, saying the studio “underestimated the amount of work it would take to finish the certification process during the busy Christmas period.”

The developer is now expecting to finish the certification process in the early new year, with Path of Exile potentially launching on PlayStation 4 by early February.

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And in consolatory news the extra two months will allow the developer to further improve Path of Exile’s performance and frame rate.

“Again, we’re very sorry about this,” the studio said.

“We promise that Path of Exile will be awesome on PlayStation 4 when it is released early next year.”

Path of Exile, a free-to-play RPG, was originally launched in 2013, where it received critical acclaim and commanded commercial attention.

The Xbox One version of Path of Exile was released in 2017.

Chinese gaming giant Tencent acquired Grinding Gear Games in May 2018 but the company reportedly continues to operate independently.

While Path of Exile is no longer coming to PS4 in December, the game will welcome a new expansion, called Betrayal.

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What is Path of Exile?

Grinding Gear Games set the scene for Path of Exile with this post of their site: “Wraeclast is a dark, brutal continent – scarred by mysterious catastrophes of the past and inhabited by creatures of nightmare, the very environment challenges exiles who dare explore it.

“We’re sick of the recent trend towards bright, cartoony RPGs. The art style we chose for Path of Exile is dark, gritty and realistic.

“Wraeclast is terrifying, and we’ve tried hard to do it justice.

“In Path of Exile, replayability is key. All world areas including outdoors ones are instanced for your party and randomly generated, right down to the magic properties of the monsters that dwell in them and the treasure they guard.”

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The Path of Exile Item System explained:

Path of Exile is completely designed around items.

Any game systems that can be itemised with random properties have been.

Flasks are persistent items that have mods.

End-game areas can be found as Map items that have mods altering their challenges and rewards. W

Gold has been removed as a currency and a trade economy is based around orbs that can randomly recall the properties of other items.

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