PS5 release date NEWS: What developers really want from next-gen consoles

With the PS5 and the next Xbox rumoured to have 2020 release dates, developers have revealed what they want from the next-gen consoles.

According to a spokesperson from Divinity Original Sin 2 developer Larian, the next-generation of consoles would hugely benefit from physics-based events. 

Asked what developers want from the next-generation of consoles, a Larian spokesperson said: “More power for physics-based events, so you can rely less on scripting and animating everything and more on the hardware taking care of this dynamically.

“For example, why can’t I pick up a bottle and use it as a weapon, and if it smashes for whatever reason (it collides with something), continue using it as a weapon in whatever state it’s in?

“This kind of thing isn’t really currently possible, but soon it will be.

“I’m looking richer sandbox experiences where you can truly walk into a situation and do anything you want.

“Right now we’re limited by choice being mandated by scripted possibilities. Physics has the potential to unlock more.”

The PS5 release date is the subject of much debate, as conflicting reports emerge of a potential PlayStation 5 launch.

The general consensus is that the PS5 will launch in 2020. That’s according to analysts like Michael Pachter, who argues that the PlayStation 5 and Xbox One X 2 are likely to have 2020 release dates.

However, another report on SemiAccurate suggests that PlayStation 5 dev kits are already in the hands of developers and that the PS5 could have a shock 2018 release date.

Defiance 2050 producer Matt Pettit, on the other hand, believes that the current console generation will last longer than the previous one. This would lead to a 2020/2021 release date.

Divinity Original Sin 2 Definitive Edition, meanwhile, has an August 31 release date on PS4 and Xbox One.

The updated game features six unique characters, over 200 skills and local and online multiplayer for up to four people.

The Definitive Edition makes thousands of changes to the launch version, including a reworked third act.

There’s even a selection of brand new battles, as well as a rewritten journal for lore hunters.

But arguably the biggest change is the , which Larian believes will make things easier for players who favour exploration and story over combat.