H1Z1 PS4 update: Battle Royale patch notes REVEALED for major new release

H1Z1 is getting a big new update on PS4, as Daybreak takes the game offline for maintenance.

The Battle Royale game is currently down for maintenance in North America, and will be taken offline in the UK at midnight tonight.

The downtime should last for roughly three hours, although players will have a big update to download in the meantime.

“PS4 servers will be offline at 8AM PDT on Thursday, July 12 and EU PS4 servers will be offline at 1AM CEST on Friday, July 13 for an estimated 3-hour update to bring you vehicle tuning, new lighting, bug fixes, & more!” reads a Daybreak tweet.

“Full patch notes to come after the downtime begins.”

According to the patch notes, vehicles are now easier to destroy with most weapons, while new lightning features mean that games will start with sunny, dusky or foggy weather.

The Airstrike Signal has also been tweaked to make it more deadly.

You can check out the full list of patch notes below…

UPDATES

• To help combat the number of cars currently present in the final few gas rings, we’ve made some changes to vehicles:

• Cars are now easier to destroy with most weapons. Pistols take roughly 15% less shots to disable, while rifles take around 26% less. However, SMGs and shotguns now take 11% MORE shots to disable a car.

• Because cars are now easier to destroy (especially in Fives where a whole team can concentrate their firepower), we’ve toughened them up while they are on fire. This is to provide enough time for a team to get out.

• Vehicle fuel changes – we’ve halved the initial amount of fuel cars start with, EXCEPT for the ATV which now has double its starting amount. In addition, normal driving will consume fuel roughly 50% faster and boosting (L1) will consume about 25% more.

• Added lighting variety – each match will now randomly start with either a sunny, dusky, or foggy climate.

• Tweaked the Airstrike Signal to make it more deadly – now you can get hit by every bombing wave.

• Dead zone slider adjustment – found under Settings, this will allow you to tune how large or small the dead zone is on your controller. Please note that this option affects both analog sticks.

• Vehicle HUD – this update brings a new, cleaner vehicle HUD that should be easier to read.

• Polish for quick throw – cleaned up the quick throw for grenades so that it looks better visually (no gameplay impact).

• More variety for end zones – now matches should end in cities far more often than previously.

• The ghillie suit has been added to any Military Crates that contain the M40, and sometimes appears with the Scout Rifle as well.

• Added server messaging before logging in – now, if the server is down, you should see a message displayed before you reach the main menu.

BUG FIXES

• Weapons without scopes no longer briefly appear invisible after throwing a grenade then aiming down sights.

• Characters no longer appear to be throwing their equipped weapon when quick-throwing.

• Emotes are now correctly interrupted when entering a downed state.

• Boost prompt is now only displayed on the vehicle HUD for drivers (not passengers).

• Credit is now given for 4th and 5th place for the Skilled Squad Challenge.

• Restoring default controls now correctly sets the controller dead zone option to 20%, and Aim Acceleration to Linear.

• “Sights” sensitivity option now affects the Riot Shotgun.

• Character no longer gets stuck when entering the “Match Found” phase while in Customization.

• Blue Camo Tactical Helmet no longer occasionally turns into a motorcycle helmet.