Destiny 2 update today deals with Masterworks as servers error is explained

Bungie took Destiny 2 offline today for new server maintenance and to release the latest patch.

The studio have come under pressure over how they’ve been dealing with content for the game and have decided to change how a few things work.

These changes are coming in waves, being launched in patches like the one we saw today.

Today’s Destiny 2 update deals with the Armour Masterworks, as well as Raids and other bugfixes.

This includes gameplay tweaks like Legendary Armor now having a chance to drop as a Masterwork, as well as being able to have a different stat package – Heavy, Light, or Restorative.

The Destiny 2 servers also ran into a few troubles when brought back online prematurely, which Bungie have confirmed was an error on their part.

The game’s servers aren’t supposed to be accessible against until around 8pm, UK time.

However, some Guardians apparently go access to certain things they weren’t supposed to.

“Pardon our Dust – Some players gained access to a test environment in error. No character data has been lost,” a message from the Bungie Help team confirms.

“Maintenance is expected to conclude at 12 PM PST. Stay tuned for updates.”

The full patch notes for today’s Destiny 2 update can be found below:

Armor Masterworks

  • Legendary Armor now has a chance to drop as a Masterwork
  • Any non-Masterwork armor may be upgraded to Masterwork for five Masterwork Cores and 20 Legendary Shards
  • Upgrading to Masterwork may rework the stat of the armor
  • Masterwork armor grants 3% damage resistance while players are in a Super state for each Masterwork armor piece equipped
  • Masterwork armor can have a different stat package (Heavy, Light, or Restorative) from the base armor piece
  • Players may rework Masterwork armor to randomly assign one of the three base packages to the armor, allowing players to reroll the stat packages on their armor piece by piece
  • Reworking Masterwork armor requires one Masterwork Core and 10 Legendary Shards
  • Like weapons, armor Masterworks have a higher drop rate from Trials of the Nine and raid activities

Raid

  • Benedict 99-40 now has a rotating stock of armor and weapons available each week
  • To unlock these items for purchase, players must complete the corresponding activity that week 
  • Raid encounters drop at least one armor or weapon item
  • Note: The Castellum and Reactor Escape encounters each drop one Legendary engram per week
  • Completing a Prestige version of a raid encounter prior to normal difficulty will drop both Prestige and normal rewards while also locking the weekly rewards for each activity
  • The last encounter of raid activities has a chance to drop a new Exotic Ghost, exclusive to the Leviathan
  • Raid armor has unique mods that only function within the Leviathan
  • Raid mods can be swapped at will for the cost of one raid token
  • Existing raid armor already held in inventory will automatically have the option to equip mods
  • All raid encounters now have a chance to grant an Exotic reward