PUBG down – Server status latest as fans hit by ‘servers are too busy’ error message

UPDATE ONE: The issues affecting PUBG has now been resolved.

The official Battlegrounds Twitter account tweeted to say the connection issues affecting PC players has been resolved.

They tweeted: “PC players, the connectivity issue has now been resolved and everyone should be able to log in. Once more, apologies for the inconvenience.”

ORIGINAL: PUBG is down right now for hundreds of gamers, with Battlegrounds players seeing a ‘servers are too busy’ error when they try to connect online.

Independent website Down Detector has received a surge of PUBG down reports today, with the majority of reported issues surrounding server connection.

Some 80 per cent of those affected by the PUBG issues had issues with server connection, while 20 per cent had login problems.

The outage tracker monitors social mentions around certain topics to detect when services go down across the world.

The Down Detector outage map also showed the Battlegrounds server issues has been affecting users in UK, Europe, Australia and Malaysia.

The official PUBG Twitter account has confirmed the server issues, saying it was affecting PC fans – and not gamers on the Xbox One.

They tweeted: “PC players, we are aware of an issue with our servers. Some of you may be unable to log in. Our engineers are currently working on a solution. 

“We apologize for this inconvenience and will get you back in the game as soon as possible.”

PUBG users have taken to social networking sites today to voice their frustration at the outage.

One user tweeted: “PUBG is down”.

While another posted: “PUBG servers are too busy”.

And one wrote: “PUBG servers messing up.”

The news comes after PUBG developer Bluehole revealed they don’t have a clear plan for future Battlegrounds content on Xbox One and PC.

According to PUBG Corporation CEO Chang Han Kim, the next year will be devoted to polishing the game and making it more enjoyable for players.

Speaking to GamesIndustry.biz, he said: “[So far] we have been focusing on getting out of Early Access, but I think 1.0 as a number is just an iconic milestone.

“It was just about keeping our promise with the community, because we promised we would launch as soon as possible and ensure the game had everything they wanted.

“2.0 and 3.0 don’t really have any meaning for us.”

The PUBG boss said that Battlegrounds is an evolving product, and doesn’t have a clear roadmap for the future.

“We see PUBG as an endlessly evolving online product,” he continued. “It’s not like we have a clear roadmap with 2.0 and 3.0.”