Fortnite UPDATE: Battle Royale PS4 and Xbox One Chug Jug news in new server patch

Developer Epic Games have announced that they will be releasing a new Fortnite update this week, complete with additional content.

The new Chug Jug item is being launched very soon and will include a range of buffs for anyone who gets enough time on the island to use it.

The new healing item takes 15 seconds to deploy but then provides max Health + Shields.

This is a big new development and will probably need some fine-tuning after its release.

The new update is being launched tomorrow, January 25, although no set release time has been confirmed.

It seems likely we’ll see an early morning release in the UK, with the development favouring timings around 8-10am of late.

Battle Royale mode on PS4 and Xbox One is also getting a long list of bugfixes, which Epic Games hopes will make the game more enjoyable to play.

One new improvement will be the added setting of being able to disable aim assist on consoles.

There will also be the new ability to add an autorun setting, which will be available on PS4, Xbox One and PC.

Here’s more from Epic on the subject, who adds: “Another week, another patch! 

“This week’s update consists of bug fixes and some long-anticipated quality of life changes for Battle Royale. 

“This will include an option to remove aim-assist on consoles, and more. The Winter Event for Save the World will be ending on Jan 25. As the snow melts, Mutant Storms return.”

For more on those bug fixes and quality of life changes, you can find all the changes included in the latest Fortnite patch notes, listed below:

GAMEPLAY

  • Added AutoRun!
  • Input defaults for PC are “=” and “NumLock”
  • Input defaults for controller is double-clicking the left stick.
  • Added a setting to disable aim assist on consoles.
  • Remapped weapon binds on AZERTY keyboards to the top row number keys.

Bug Fixes

  • Wooden power poles no longer block building.
  • Spike Traps found in Supply Drops will now stack with other Spike Traps found elsewhere.
  • The Spike Trap’s effective range will now more accurately match the distance of the spike animation. The damage area was previously too large.
  • Supply drops no longer hover above the ground after landing.
  • Fixed an issue which prevented the Shield Potion and Slurp Juice visual effects from playing when the player is already shielded.
  • Fixed an issue that made Cozy Campfires appear to be active after they have expired.
  • Fixed an issue which caused collision of eliminated players to persist for too long.
  • Fixed an issue which allowed players to hide inside of supply drops if the supply drop landed on a crouched player.
  • Fixed an issue which allowed players to pass through walls as they edited them.
  • Optimized the speed at which players can cycle building pieces under poor network conditions.
  • Fixed an issue which caused dropped items to fall off the edge of the map and spawn near a living player.
  • Kicking a basketball through a soccer net no longer counts as a goal. Soccer balls still count.